Blitz Tutorials





Introduction
General game creation and website overview

Getting Started
The entire BlitzBasic Full Foundation tutorial

Orientation
Relative positioning in 10 steps: dealing with motion

Vectors
Understanding vectors and sine(waves)

Conversion
Universal scaling revealed in a simple way

Tilemaps
When moving objects collide with a tilemap

Game On
The making of X-NON: an in-depth tutorial

Libraries
Many useful source libraries to make coding easier




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