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Videos | |
Level 1: Prison Escape |
Level 7: Infiltration (high speed) |
Level 6: Roque Takeout (scenic route) |
Level 6: Roque Takeout (high speed) |
Screenshots |
Level 2 |
Level 6 (Glider) |
Level 6 (Lander) |
Level 5 (Compact HUD) |
Summary |
Robotix is a 2D (sideview) multi-directional/platform space (robot) shooter which has a number of vehicles, controlled by keyboard, and a number of weapons, controlled by mouse. There's a wide variety of missions, guided by a storyline, primarily focussing on blasting anything that can be blasted Including enemies, structures, bases, etc, all in explosive quantities. And ofcourse goodies to pick up along the way. All of the music, sounds, code, storyline and graphics are homemade, and a lot of special effects are also included for your pleasure |
Walker |
You are Walker model VX-229B(SA), a very intelligent robotic lifeform, with an adaptive mindset to act upon possible emergencies, originally assigned to supervising generator maintenance on various large ships and stations. You can take advantage of all the vehicles listed below. | ||||||||||||||||||||||
Lander |
This is a rudimentary Lander model originally intended for use in only the most basic tasks. With some minor modifications to the vehicle, 1 of the following weapons can be fitted. |
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Glider |
Combat vehicle commonly used by humanoids, Sometimes referred to as The flying tank packing a lot of firepower. |
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Aviator |
All-purpose assault vehicle with multi-weapon capability and hull elasticity properties. | ||||||||||||||||||||||
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Jumper |
Generator repulsor vehicle often used to collect and transmit generator input through channels and gateways. |
Repair Kit | Easily fix any vehicle damage using the zero-point flux-capacitor. |
Restore energy levels quickly with components released by forced interfacing: | |
Static Interference Component | |
Dynamic Interference Component |
Cudo Generator | These generators stream pure and unrefined minerals positively affecting your health. |
Magnae Generator | Generators with a streamless current which can damage your bio-electro-dynamic circuits when nearby. |
Chemique Generator | Alternating streamless current generator with a massive orgone threshold - Approach with caution! |
Roque Generator | Harmless to your health yet capable of powering massive space stations using co-reactive fusion. |
Vehicle Controls -------------------------------------- Mouse Weapons control Arrows or W/S/A/D Vehicle control Enter Respawn when dead Delete Self-destruct
Game Controls ------------------------------------------------------ F1 Show this help in game Space Start next level (when mission complete) Enter Restart current level (when you're in pieces) F10 Restart current level F12 Restart from level 1 Esc Exit game F4 Toggle game speed; Normal/Fast/Turbo M Pause/resume music
Interface Controls -------------------------------- F5 Recall last message Tab Show enemy/time info F8 Toggle enemy/time info F9 Toggle healthbar size F6 Toggle mini-map F7 Toggle near-object info Shift Change near-object type
Also Important
The storyline and in-game messages contain important information that will greatly help you on your way. The game is auto-saved to a file called LastLevel.TXT after each level, which contains the number of the last level you started on. If your computer can't handle higher speeds, the game automatically gears down. You can also play for the level completion time records! If you manage to complete all levels, some secrets will be revealed Two people can play Robotix simultaneously (1 on mouse, 1 on keyboard) which is a lot of fun! |
Cut-scene Scroller Controls ------------------------------- Up/Down Scroll in direction Left Disable auto-scroll Right Enable auto-scroll
Minimum System Requirements --------------------------------------------------------- Windows 98 Second Edition Processor 500 MHz Pentium 3 Graphics Standard 8 MB video card from 1998 or later
Minimum Recommended System ---------------------------------------------------------- Windows 98 Second Edition or 2000 Professional Processor 1 GHz Pentium 3 Graphics 16 MB video card with GPU from 1999 or later
Technical Game Controls -------------------------------- F2 Toggle maximized window F3 Toggle video sync
26 December 3640, 0934 hours 174th Earth Colony Long after the spawning of self-aware robots, an independent robotic force is out to claim all energy sources as their own, forcing all energy needing beings, including a species known as humans, to give their lives in exchange for energy. The Federation have been trying to stop this force, the Independent Robotic AXis (I.R.A.X.), from harvesting energy for decades, as they pose a great threat. You, Walker model VX-229B(SA), are a member of the Self-Aware Robotic Alliance (S.A.R.A.), a very intelligent and completely robotic department of the Federation. After many years of supervising generator maintenance on various ships, your current station, SpaceCraft model UNX71(ET), has come in direct contact with I.R.A.X. forces. Your host spaceship was taken over with little resistence, and various enemy forces were deployed to secure the objective. You, as well as your fellow caretakers, who do not have your adaptive mindset to act upon possible emergencies, were retained in vacant energy chambers. Alliance vessels were called upon, equiped with large laser beams, in an attempt to free your station from captivity.   Most of the enemy forces were destroyed, but your rescuers have come under heavy fire and can no longer stay around to help you out. Severe damage was also caused to the station itself, which enables you to escape, find an assault vehicle, take control of its firepower, eliminate the enemy invasion still present, and free your station. Various generators in your host ship were converted to a type that can't be converted back.   Therefore these have to be destroyed as well before station regeneration can begin. Your station's fate is within your own hands. |
Classified vehicles: | |
Bloque | Used for mass-destruction and out-maneuvering high-speed targets. |
Transport | Vehicle with non-solid properties for quick transportation across great distances. |
Classified weapons: | |
Beam ray | Energy stream with a high flow-rate. |
Block busters | Take out entire construction-clusters. |
Star blaster | Set a destruction cascade in motion. |
Lazer | Infinite penetration capability (instant kill). |
Levels included in episode 1: | |
Level 1 | Prison Escape |
Level 2 | Hostile Takeover |
Level 3 | Magnae Takeout |
Level 4 | Maze Of Destruction |
Level 5 | Gauntlet Assault |
Level 6 | Roque Takeout |
Level 7 | Infiltration |
Level 8 | Captured! |
Level 9 | Channels |
Level 10 | Arena |
Some levels intended for episode 2: |
Descend |
Gauntlet Run |
Complex |
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